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Copyright (c) 2000 kypsoft
-version 1.1-
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Click
here to download Gorch's Quest!
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Created by Joey Cato
gq@kypsoft.com
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What is Gorch's Quest?
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Gorch is the name of our young hero, ,
who must save his planet from the attack of a really nasty alien empire
that indulges in galactic domination. |
To do this, he must navigate the catacombs
of the Planetary Defense System Center that has been previously sabotaged,
and locate the five crystals: |
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Once they are all collected, they must be installed in the main control
room. |
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Doing so will activate the Planetary Defense Shield, protecting Gorch
and the planet from certain doom.
If Gorch does not complete this mission, he risks the lives of billions
of people, so he has a considerable amount of weight upon his shoulders.
Gorch's Quest is a sequel of sorts. First, there was Gorch, which is
fully of flickery EGA graphics and poor design (e.g. triangle representation
of a ship). Then there was Gorch II, a SVGA DOS Shoot-em-up, which was
more decent in comparison. |
Player Controls
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Shoot |
SPACE BAR |
Use Item |
LEFT CTRL |
Select Item In Inventory |
ENTER |
Map Screen |
M |
Exit Game |
From Main Menu: File + Exit |
Save Game |
From Main Menu: File + Save Game |
Load Game |
From Main Menu: File + Load Game |
Help/Manual |
F1
From Main Menu: Help + Manual |
Game Options |
From Main Menu: Options + Settings |
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Game Objects
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LIFT
Walk onto this to hitch a ride. It can carry you safely across firey
lava, most monsters, and pits.. |
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BLOCK
You can push this around, which may help solve a puzzle when you're
in a tough bind. |
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LASER
Don't walk between these unless you want to become a fried space hero. |
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CONVEYOR BELT
Get on this to make a quick getaway, or avoid this for reasons of safety. |
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SHURIKEN
Throw this and it will go through any number of monsters in its path,
and it isn't stopped by any obstacle. |
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KEYCARD
There are five keycards in the game (red,orange,yellow,blue, and green.)
You will need these keycards to get into the colored doors. Once a door
is opened, it remains open. |
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BOMB
Drop it. Wait. It go boom. |
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GOONS
These are the monsters you will encounter in the game. Shoot them and
sometimes you can reap a reward. Some of the die-hard Gorch II fans (crickets
chirping) may recognize some of these critters. |
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MINE
Step on this and you'll explode. |
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WARP
Walk into one of these, and it will transport you to another warp spot
in the same room. |
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CONSOLE
Read this to find out information about something in the room. |
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FREE MAN
Gorch gains an extra life. |
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SWITCH
Step on these to open the metal doors. |
Features
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Room Panning
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OpenGL Texture Mapping (Walls)
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Collision Detection
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Animation
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Design Flexibility
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Map Editor
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Object-Oriented Design
Troubleshooting
Q: There are some problems with screen
refresh.
A: If you're running a very slow machine,
you may encounter such problems. Try changing your desktop resolution to
1024x768
Q: The screen panning between rooms
is VERY slow.
A: Go into options and disable panning.
(NT users may experience this)
Q: Why isn't the game running under
Windows 95?
A: Make sure you have the latest versions
of MSVCRT.DLL and MFC42.DLL installed.
Q: Where I can find OpenGL drivers
for my system?
A: Try http://www.opengl.org/users/downloads/index.html
Q: Why do the walls look funny?
A: You may need to install OpenGL
drivers. See question above.
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System Requirements
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Windows 95/98/NT/2000
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Disk Space: 2MB
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Pentium 300 MHz / AMD 400 MHz
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64MB (128MB recommended)
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